WWE Aftershock

2005 video game
  • EU: July 11, 2005
  • NA: August 15, 2005
Genre(s)Professional wrestling, fightingMode(s)Single-player, multiplayer

WWE Aftershock is a professional wrestling video game released exclusively on the N-Gage in 2005.

Development

The game was announced by Nokia in collaboration with THQ and WWE in August 2004.[2][3] It was originally scheduled to release in the fourth quarter of 2004,[3] then February 2005,[1] and then later on March 22.[4]

Gameplay

There are five main events and Survival (multiple enemies at the same time), King of the Ring (ladder tournament), and Tag Team (two versus two) match options.[5] WWE Aftershock includes 12 WWE superstars, such as John Cena. The game features two-player contests through Bluetooth and the N-Gage Arena. Two of the twelve wrestlers are unlockable by winning the King of the Ring and playing in two-player contests. The AI controls two of the wrestlers in multiplayer King of the Ring. Attacks include hits, grapples, and Irish whips. Submission holds are available after a takedown. Each character has four front grapples and ground grapples, and his signature move or hold.[5][6] Every button is assigned one action.[6] The wrestlers grapple in a 3D arena. Wrestlers have entrance music.[7][8][9]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic53/100[10]
Review scores
PublicationScore
GameSpot5.3/10[5]
GameSpy[6]
IGN5/10[7]

The game received "mixed" reviews according to video game review aggregator Metacritic.[10]

GameSpot rated the game a 5.3 of 10 stating that "WWE Aftershock may be the only wrestling game available on the N-Gage, but that alone doesn't make it a good value".[5]

See also

  • Video games portal

References

  1. ^ a b Palley, Stephen (May 17, 2006). "WWE Aftershock Hands-On". GameSpot. Archived from the original on March 15, 2022. Retrieved March 15, 2022.
  2. ^ IGN (August 10, 2004). "WWE Aftershock". IGN. Archived from the original on March 15, 2022. Retrieved March 15, 2022.
  3. ^ a b "N-Gage Wrestles Its Way Into the WWE With WWE Aftershock". Globe Newswire. August 3, 2004. Archived from the original on June 12, 2022. Retrieved June 12, 2022.
  4. ^ Gaudiosi, John (March 11, 2005). "Wrestlmania gets real". The News & Observer. p. 105. Archived from the original on March 15, 2022. Retrieved March 15, 2022 – via Newspapers.com.
  5. ^ a b c d Score, Avery (June 15, 2005). "WWE Aftershock Review". GameSpot. Archived from the original on March 10, 2022. Retrieved March 8, 2015.
  6. ^ a b c Leeper, Justin (June 28, 2005). "GameSpy: WWE Aftershock". GameSpy. Archived from the original on April 10, 2014. Retrieved March 8, 2015.
  7. ^ a b Buchanan, Levi (June 16, 2005). "WWE Aftershock". IGN. Archived from the original on April 3, 2015. Retrieved March 8, 2015.
  8. ^ Abolins, Mike (June 26, 2005). "THQ brings World Wrestling Entertainment to handheld gamers for the first time". Pocket Gamer. Archived from the original on March 15, 2022. Retrieved March 15, 2022.
  9. ^ "Hardcore Wrestling Action Invades The N-Gage Game Deck With WWE Aftershock". gamesindustry.biz. May 19, 2005.
  10. ^ a b "WWE Aftershock (ngage: 2005): Reviews". Metacritic. Archived from the original on September 13, 2008. Retrieved March 8, 2015.
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